I tried making Jev play Puyo Puyo.
A developer ran Puyo Puyo through Jev by asking one phase question and three strategy questions per board state to pick moves.
The original post, translated
I tried making Jev play Puyo Puyo. - The execution engine is https:// github.com/puyoai/puyoai . The game progresses in real time - Given the board and the results after placing at each position, I ask 1+3 questions: ① which phase it is now, ② for each phase, which result is best according to strategy, and choose an option. The image is Random
Show the original post in its source language ▾
Jev にぷよぷよをさせてみた。 - 実行エンジンは https:// github.com/puyoai/puyoai 。ゲームはリアルタイムで進行 - 盤面とそれぞれのポジションにおいたあとの結果を与え、①今どのフェーズか ②フェーズごとに、戦略からどの結果がベストか の1+3つの質問をして、選択肢を選ぶ 画像は Random
The post above is a machine translation from ja; the untranslated text is in the fold-out.
Engagement when collected
Numbers are a snapshot taken from X when the case was added to the library (schema v1, collected 2026-09-19); they will not match today.
Where this case fits
Filed under coding & developer tools, browser & computer use. In the pattern Jev is built for, the model answers a bounded question per step — and ordinary code acts on the answer, because the answer is already a value rather than a paragraph. Other posts in the same family are on the coding & developer tools page.
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Last updated: 2026-09-22 · sources & corrections · every card links to its author's original post